SYNDR vol. 1
Legendary Synare PS-3 Drum Synth for Kontakt
SYNDR v1 multi-sample library for Native Instruments Kontakt puts the beauty and warmth of the true analog classic Synare PS-3 drum synthesizer into the hands of the modern music producer. Venturing well beyond the ubiquitous synth-tom sounds of the 70's, SYNDR volume 1 offers dozens of drum, percussion and fx kits and menus, as well as a complete arsenal of chromatic instruments (basses, lead synths, keys, percolating sequence synths, etc...). Entire tracks can be produced using SYNDR volume 1 and nothing else.

SYNDR v1 offers a broad sonic palette, with over 8600 samples captured from the Synare's self-oscillating filter sine waves, square waves, noise, oscillators with the pitch and/or filter LFO modulated by the square wave, deep resonating filters and more. Each sound was recorded at 8 velocity levels and at multiple decay settings. In order to record with absolute consistency, sounds were triggered via pulses generated by MIDI events in a DAW, directly into an external trigger input retrofitted to the Synare.

SYNDR vol. 1 at a Glance
  • 1.2GB+ Multi-sample Library
  • Over 8600 24-bit / 44.1kHz Samples
  • 28 Drum and Percussion Kits
  • 62 chromatic instrument presets include Basses, Keys, Leads,
    Sequences and more...
  • 8 Velocity Layers per Note
  • 105 Menus (Bass Drums, Snares, Zaps, Metallic Hits, etc...) assembled from individual drum hits
  • 161 MIDI files (drum loops) organized into 25 Folders
  • Requires the full version of Native Instruments Kontakt 5.4.3 and up
Purchase SYNDR v1 for Kontakt
$69.00 USD (Instant Download)
$79.00 USD (Disc incl. shipping)
Please Note: Download purchases must be made on the computer with which you intend to download the library. Do not use a mobile device to make purchases.
Drum and Percussion Kits
  • Twenty Two 16-note Drum Kits and six 61-note Octave Kits cover a diverse range of drum, percussion and fx kits: from vintage to modern; light and punchy to raw and aggressive; deep and resonant to glitchy and dissonant
  • 16 Note Kits have 16 different drum sounds. They are mapped using the General MIDI convention from C1 to B1 (kick, snares, hihats and toms), with additional percussion, FX or other samples from C2 to Eb2.
  • Octave Kits have a different, but sympathetic 12 note drum kit (kick, snares, hihats and toms) per octave over a 5 octave range. And because the General MIDI convention is used, you will always know that Kicks are assigned to notes C1, C2, C3, etc, and Claps are on Eb1, Eb2, Eb3, etc, allowing you to create sound variations of a groove simply by transposing sounds to different octaves.
  • Drum kits offer a full featured mixer and channel strip for each sound type with Delay and Reverb Sends, Low-Pass Filter, Distortion, EQ, Transient Master and Compression
  • Master Section features EQ, Transient Master and Compression, along with control over the Delay and Convolution Reverb parameters
Drum Editor
  • Each drum sound is made up of one to four layers
  • The Drum Editor gives you control over the Volume, Pan, Tuning, Attack, Hold and Decay of each layer
  • Each drum note is selectable via MIDI or Drop Down Menu
  • Easily assign drum sounds to Mute Groups and set velocity
Chromatic Instruments
  • Waveforms derived from the Synare's self-oscillating filter (sine wave), and Oscillator 2 (square wave), sampled chromatically over 5 octaves and at 8 velocity levels
  • Three simultaneous waveforms (Square, Sine and Noise) w/ control over Volume, Pan, Coarse and Fine Tuning
  • Multi-mode 2- and 4-pole Filter, w/ selectable Filter Type
  • Three ADSR Envelopes: Pitch, Filter & Amp
  • Three LFOs: Pitch, Filter & Amp
  • Fully editable Multi-Effects section with Distortion, Chorus, EQ, Compression, Reverb & Delay
  • Voicing Options include Velocity, Velocity Curve, Poly, Mono, Legato and Unison
Switching Kits and Menus
  • Switching kits employ your controller's mod wheel, and / or LFOs to crossfade between samples. The resulting instruments offer some of the realtime control capabilities of the original hardware, as well as the capability to randomly morph through different sound sets.
  • Menu Programs contain variations of a single sound type based on a single sample category (i.e. Zaps or Noise Hits). There are a wide assortment of menus to choose from, and some sound types are available in mulitple programs, each with different mappings to offer maximum creativity, as well as an efficient way of auditioning sounds when you want to build your own drum kits and instruments.